Basically, the user mounts the share when logging in, so they have access to the share. However, Samba must be mounted as a drive by the user. Samba correctly 'normalizes' the Unicode character encoding (see Unicode character normalization). This is especially important on hybrid systems where more than one operating system is involved. The user will have problems with incompatible or unreadable files when using NFS on an external Linux storage. NFS on Mac OS X does not correctly support Unicode characters. You must unmount and remount using the setup_samba_share_for_osx.sh script located in this folder: /Applications/Toon\ Boom\ Harmony\version\edition\ Network/tba/resources/samples/. NOTE: On Mac OS X 10.10.5 and 10.11, there is an auto-mount issue. Users of usabatch: There are limitations when using samba with Unicode.Mac samba client for Linux server: Unicode does not support NFS.If a scene name contains Unicode characters, the following commands in the File menu cannot be used: Update Database Scene and Download Database Changes.A scene name with Unicode characters cannot be opened through the Harmony Web Control Center.Offline scenes with Unicode characters cannot be imported on Mac OS X 10.10.5 and 10.11.SMB sharing is needed for Unicode characters as NFS shares do not support Unicode.To zip a scene with Unicode in its name, use 7zip which is included in the package the regular zip cannot handle some Unicode characters. Unicode characters cannot be used for parent folders of USA_DB and USADATA. īecause the Unity game engine does not support Unicode characters, it is recommended to avoid using it in scenes intended for games.Here are some useful guidelines to keep in mind if you are considering using Unicode: These are useful tips, guidelines and information for advanced users. Advanced Tips and Guidelines for Mac OS X
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